By Anne Powers
Make the artistic bounce to 3D. notice your creative imaginative and prescient with this treasure chest of tutorial tasks. Get the fundamental techniques and strategies with out drowning within the technical complexities. This new version is an artists sourcebook for the visionary in you that wishes to grasp 3D-and rejoice within the strategy. It serves as a whole consultant for the inventive use of CINEMA 4D R10 and all of its modules.
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Additional resources for Cinema 4D: The Artist's Project Sourcebook
Click Yes in the Search Path box. Step 7 Click the Bump property and check its check box. jpg ﬁle. 7). Figure 1-80 Texture Tags. 36 CINEMA 4D: The Artist’s Project Sourcebook, Second Edition Step 8 Choose File>Save Project so that the image ﬁles will be saved in a folder with the c4d ﬁle. Title the ﬁle Color Barrel and save it in your Models folder. Animate Some Random Twists Figure 1-81 Random Y Tiles. 6). P). 0. P value, and press Return (Enter). Set a key frame. 3, which will be stationary for the hanger), repeat step 1 but vary the rotation on each cylinder.
Step 7 Choose Primitive>Capsule. Use the parametric handles and the green handle of the Move tool to adjust the Capsule so that it ﬂoats comfortably inside the rings. Step 8 Select the Capsule and Cosmic Rings. Press Opt (Alt) + G to group them and name the resulting Null Object as Cosmic Receiver. Figure 1-52 Randomize Values. 22 CINEMA 4D: The Artist’s Project Sourcebook, Second Edition Figure 1-53 Finished Cosmic Receiver. Add Some Materials and a Light Step 1 In the Materials Manager, choose File>Shader>Danel.
In the Attributes Manager Tag Properties, choose Cylindrical from the Projection pulldown menu. 1. Enter 5 in the box for Tiles Y. 6, but vary the Tile Y value for each cylinder so that there are interesting and random differences in the height of the stripes. Make sure that the View Display is Gouraud. Drag the small triangles next to Tiles Y if you want to see the stripes change in real time. Step 6 Double-click the name of the second material thumbnail and rename it Glitter Star. Double-click the new material thumbnail and select the Color property.